![]() ![]() If you are planning on doing a lot of combat, then consider lizards as they are flat out better in that regard. Lizards get much greater use out of the 'Traverse' perk, as they turn that otherwise not useful march into 3 movement, whereas mammals would just march for the same effect. If you are off-road exploring/ long distance trading and taking advantage of hunting and foraging to generate supply, you should bring lizards, as you need to leave 2 movement in order to not fatigue your comitatus’ vigor, and thus the raw movement of lizards is more valuable and march value is not relevant. As there is no hunting or forage on roads you don’t need to conserve movement, or bring scouts. Less consumption required and the movement is faster. Use your horse mounts to supplement your cargo and keep them unmounted until required by combat. If you are on roads and travelling between cities doing trading, you should use horses and march to half your value each time with a fully guarded camp. ![]() Despite lower workload, Lizards are still just over 25% more consumption overall. Lizards carry more for less work, are 1 overall movement slower when marching, though have one extra raw movement to be used if you are not marching. So mammals are less consumption overall, with slightly lower cargo and faster moving. ![]() Lizards: 13 movement 4 march = 15 movement with sustainable march. Mammals: 12 movement 8 march = 17 movement with sustainable march In field conditions (Fervent Morale, Sustained Nutrition, Fresh Vigor) 354 cargo, 105 daily consumption, = 14 movement with no march, 17 with 50% march, 19 all out. 79 daily consumption = 13 movement no march, 19 with sustained march, 22 all out.ġ1 slaves to maintain, 9 fighters to fully protect, 14 movement, and 5 march. What does this translate to on a mid game Vargus with some deputies and items? Well with 3 beasts of burden and 5 mount, Scout Master, Reinforced Cartwheels, Dwarven Compass, max nutrition, vigor and morale:ġ2 slaves to maintain, 9 fighters to fully protect, 13 movement and 9 march. It can sometimes be useful to get that extra worker/mount to get you over the next increment of 20 if you are close and you can use it.Ĥ(Mount movement only applies when the -entire- comitatus is mounted) Cargo hold slots are increased by each 20 increment in cargo.Don’t bring scouts if you are just travelling on roads, only for long journeys offroad, they are a waste of consumption just travelling on roads between cities as there is no hunting on roads.It’s the difference between having room for 1 trade mission and 2 or 3 at a time. Getting your second beast of burden is a big upgrade in capability and worth prioritising. ![]() Also consider Lumen as a destination from Tor'Zag.
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